Observed career paths · game_production

Where does a Production Assistant, Games go next?

5 observed directions, from real career histories. Percentages are the share of people who made each move; the count is how many careers each number rests on. This is the generic map. No aspiration, no filler.

Typical advancement
Associate Producer, Games+81% typical comp change · ~3.0y typical
75% of observed moves out of Production Assistant, Games go here (4,200 careers)
progressionconfidence high4,200 careers100% of observed exits move upward from there
Producer, Games+138% typical comp change · ~3.0y typical
25% of observed moves out of Production Assistant, Games go here (1,400 careers)
progressionconfidence high1,400 careers82% of observed exits move upward from there
Management path
Senior Producer, Games+206% typical comp change · ~6.0y typical
reachable via Associate Producer, Games. 19% joint share of observed careers
leadership branchconfidence high1,400 careers100% of observed exits move upward from there
Career pivot
Design Systems Designer+159% typical comp change · ~7.0y typical
reachable via Producer, Games. 2% joint share of observed careers
pivotconfidence moderate460 careers88% of observed exits move upward from there
Narrative Designer+117% typical comp change · ~7.0y typical
reachable via Producer, Games. 2% joint share of observed careers
pivotconfidence moderate460 careers86% of observed exits move upward from there

What this page can’t know: which of these fit you. Your skills change the overlap, your record changes the difficulty, your priorities change the order. One question. What do you do today?. And this map becomes yours.

See your version of this map →
Where does a Production Assistant, Games go next? · Startline